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Weatherful

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Devlog

  • Wielding the Weather
    September 16, 2024 by NaNaNaNatalie
    The snowman shoots ice shards, and I created a water orb, so it only makes sense if the player's special attack was to summon the rain! The rain is very useful. It can damage all enemies that have spa... Continue reading
  • It's MINE!
    September 16, 2024 by NaNaNaNatalie
    As the player was a snowman, I think an ice-themed pickup object to heal the player would be quite fitting. Since the player has a pick-up to heal them, maybe the enemy should have a fire-themed picku... Continue reading
  • As Smart As I Can: Enemy AI
    September 16, 2024 by NaNaNaNatalie
    Generating the AI states for the enemy took significant consideration of what they were going to do and how they were going to do it. On the top of my head, I knew I needed to make a state for them to... Continue reading
  • The Beginning
    September 16, 2024 by NaNaNaNatalie
    This is the start of my capstone project. The inspiration for my project comes from browsing the Unity asset store. Before I even knew what I wanted to make, I knew what assets I wanted to use: This s... Continue reading
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